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Founded Date May 22, 1908
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OpenAI Solved NPC aI Driving in Video Games Half a Years Ago And Open-sourced It
My understanding is that CDPR received 7 million from EU/Poland gov to develop next-gen AI in video games, particularly CyberPunk 2077 …
It also appears the NPC driving AI in CyberPunk is severely doing not have to the point of nonexistence, indeed NPC vehicles are essentially on a static linear ‘rails’ system … which in regards to “AI” lags even that of GTAIII from decades ago …


But Elon Musk (CEO of Telsa) has a not-for-profit called OpenAI foundation that released the skilled neural network and open sourced the code for TRUE AI driving in videogames (here as showcased in GTAV) almost half a years ago … So whats CDPR’s reason after getting 7 million dollars to work on AI, it couldn’t even implement a standard driving automobile AI that had been in GTA video games for three decades much less surpass it with work that had currently been open sourced half a years ago ?!
Click to expand …
That’s an AI that establishes a driving design for the gamers car, not the GTA V npc’s, which I ensure you likewise use mundane pathfinding to run. Cars in this world aren’t relentless objects, they are packed and unloaded dynamically to create the impression that the world is populated. Where GTA V differs is that there are various conditions these automobiles can be created in leading to when they are let loose, like car accidents, police officer goes after, ect.